Training Youths to Become Leaders
Activity 1: Mindmap to discover your 3P's- Power/Passion and Profession/Potential
Goals of this Activity
- For youths to discover that we all have different powers and passions that can define our leadership potential and future professions i.e. not all of us are meant to be doctors/lawyers etc. This is a very critical exercise particularly for those who are not academic inclined and/or shy (you may want to find out from the teacher before who is struggling in the classroom)
- To introduce youths to the tool of Mind-mapping which can be used to enhance their memory, creativity and efficient in other subject in the classroom. Many teachers have continued using the Mind Mapping tool after this session for book reports, weekly classroom calendar etc.
- To imagine the world we will live in tomorrow i.e. many careers as we know it will cease to exist, and how youths can plan to diversity their powers and passions to prepare for jobs of the future which we do not know today.
Instructions will be given as if you are teaching a typical GLF classroom of youths ages 9-12. However remember these same exercises are taught in some of our adult sessions.
Tools needed: paper, pens and/or pencils ( preferably colour pencils/markers but the entire exercise can be done in one color ink if supplies not available)
Introductory line: How many of you are leaders? (Not everyone usual raises their hand). How many of you will become leaders one day? (Notice if any more hands go up) Ok let’s find out together how many of you are leaders by doing a Mindmap of your Super-Powers ( Their eyes light up when they hear super powers). A Mindmap look s like a neuron in your brain and is an amazing tool to organize information, make connections with information and recall it easily. You are going to learn how to do one today. Also make sure and google Mindmaps when you go home so you can see how you can use it to remember information for tests, do book reports etc.
Have everyone turn their papers landscape/sideways. A Mindmap always starts with a central theme in the middle of the page. In this case the student’s name is the central theme. Have students write out their name, simply put their initials or draw themselves ( they can even choose a design to represent themselves like a smiley face) in center on their page. Please make sure you advise everyone to leave room on the paper for branches to come off the sides ( like a coconut tree).
Suggestions : Please show and tell on the board in each step while directing the students. Students love to learn about their teachers as they reveal themselves.
Now take a different colour marker, if available, and have them draw their first branch out of the center of the page where they have their name. On the branch have them write “SUPER-POWERS” at about 3 o’clock. Explain that a “Super” Power is something that they are naturally good at, do better than most people or is something they can teach someone else. If anyone cannot think of their super power, ask them to consider the things their friends come to them for help on. It does not have to be school related. It could be sports, fixing things etc. Also for those stuck on figuring out their super powers, ask their classmates/teacher to point out to them their power (sometimes self -esteem issues causes some youths to not see themselves with a power so this is a very powerful signal to them when others point out their strengths). Pay attention to body language when this is happening and you actually see something amazing happen!
Advise students to use another color and draw another branch representing their passions at 5 o’clock. Explain to them that passions are the things they feel good doing. Passions are things when they are doing them, time passes by and they do not notice. Passion are those things that make their heart sing.
Ask students to draw a final branch called Profession/Potential. Have them look at their Powers and Passions and list a Profession that includes the skills/activities they are good at and passionate about. Explain to them you do not want to see them write down their profession as “A doctor” when their power is art and passion is in sports. Tell them when someone becomes a doctor and does not have a power or passion to be a doctor most of the times they become a not so great doctor. Ask them to raise their hands how many “not to good” doctors they have met? Now ask them to raise their hands if they have met an amazing doctor who has a power and passion to be a doctor? Ask them the same question about teachers. Pay attention to the teacher in the classroom and her response to this question. This observation is meant to awake something in the teacher of the classroom.
Suggestion: Explain to students when they become adults the careers we have today may no longer exist. Explain to them them that when their grandparents were young there was no career for a video game designer since there were no video games. Ask them to tell you what careers in the future do they think robots will take over from humans. Use self driving cards that are real now in the US and Singapore as examples taking the job of drivers. After they share with you their examples you can share others examples such as bartender, soldier, astronaut and pharmacist. Now ask them to go back to their mind map and consider what they have as a Profession and whether a robot may be able to do that job 10 years from now. For those who think robots would be doing the profession they selected, have them consider some alternative professions. Also let them know in their life they can have many professions since their potential is so limitless. In fact tell them young adults today “millennials” only keeps a job on average for about 1-2 years so many are changing professions very often ( not like long ago when parents kept their same job for their entire life).
Closing Line: Have your students look at their Thumbprint ann ask them how many people have their Thumbprint in the world? Explain to them that the lines , dents and curves on their Thumbprint is unique to each of them like their powers and passions and those things if they work on them and cultivate them will be part of who they are as leaders. Nobody can imitate who they are…not even a robot. Their leadership will only become stronger the more they honour their powers and passion not only in themselves but in others. As long as they do that , they are guaranteed to have a great profession down the road and reach their potential. Tell them every single one of them was born a leader the day they arrived. Now ask again the question you asked at the beginning…. How many leaders do I have in this classroom? (Everyone should have their hands up).
Tell them Thumbprint leaders have a secret greeting that you will now share with them which is how they will greet each other. Show them how it is done by touching your thumb[print with theirs. Explain to them, the touching of thumbprints means, I honour my unique leadership powers and passions and by touching your Thumbprint, I also honour yours.
INTRODUCTORY GLF PROGRAM
This course introduces you to some actual lesson plans of the GLF program for youths (1-2 hours of programming). It is an introduction for you to understand what we teach, how we teach it and the possible impact you can make with our programs. Our full program is offered as a module paid license of 6 lessons. It costs $200.00 for a life-time license of each module with annual updates. All our lessons plans taught to youth can easily be integrated into an adult program……you will notice this immediately!
The following are a sample of the 21st century skills covered in our modules.
- Lectures 7
- Quizzes 1
- Duration 3 hours
- Skill level All level
- Language English
- Students 273
- Certificate Yes
- Assessments Self
Welcome from Sallyann